Extract the art
ARC file | Game it's used for |
---|---|
GAME_BG01.ARC | X-MEN CHILDREN OF THE ATOM Borders (JPN) |
GAME_BG02.ARC | MARVEL SUPER HEROES Borders (JPN) |
GAME_BG03.ARC | X-MEN VS. STREET FIGHTER Borders (JPN) |
GAME_BG04.ARC | MARVEL SUPER HEROES vs. STREET FIGHTER Borders (JPN) |
GAME_BG05.ARC | MARVEL vs. CAPCOM CLASH OF SUPER HEROES Borders (JPN) |
GAME_BG06.ARC | MARVEL vs. CAPCOM 2 New Age of Heroes Borders (JPN) |
GAME_BG07.ARC | PUNISHER Borders (JPN) |
GAME_BG08.ARC | X-MEN CHILDREN OF THE ATOM Borders (ENG) |
GAME_BG09.ARC | MARVEL SUPER HEROES Borders (ENG) |
GAME_BG10.ARC | X-MEN VS. STREET FIGHTER Borders (ENG) |
GAME_BG11.ARC | MARVEL SUPER HEROES vs. STREET FIGHTER Borders (ENG) |
GAME_BG12.ARC | MARVEL vs. CAPCOM CLASH OF SUPER HEROES Borders (ENG) |
GAME_BG13.ARC | MARVEL vs. CAPCOM 2 New Age of Heroes Borders (ENG) |
GAME_BG14.ARC | PUNISHER Borders (ENG) |
Now that you have figured out which ARC you want to work with, we need to extract it. If you're using Paxtez's Mod Manager, those will be listed as the "[Border]" files in the "Extract Steam ARC Files" option list. If you're not using Mod Manager: you should have ARCTool on your system already: if not, download that now. You want to run:
Customizing the sidepanel
You should now be looking at the four .241F5DEB files: those are TEX files.
In order to edit TEX files we need the sweet Kuriimu2 tool. However, the 1.2.x versions there do not work for us. As such please use this version that Hikari found for us instead.
Extract that out. You then want to run "Kuriimu2.EtoForms.Wpf.exe". Go to File : Open. Point it to any of the .241F5DEB (TEX) files you were looking at. If it asks you for Platform, say Pc. You can then use the "Export image" button to export that TEX out to PNG. When you're done editing it, put it back in via the "Import image" button. Then select File : Save All, and save your .241F5DEB file back out.
Finishing up
That's it, you're good to go. Move on to the next page now.