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Welcome to www.zachd.com/inventiveflow. This site is best viewed using Firefox for reasons I'm too dumb to understand. However, this is going to be the new layout of the site, so hopefully it's easy to read and find your way around. I was trying to do something cool, but not so flashy (like I'm capable of doing that) that it'd be hard to navigate. I am not going to make any more drastic changes to the page's layout though, so, unless someone makes me a new CSS layout, it's going to stay the same (it's still a huge improvement from the last "style"). Some of the sections aren't done yet, and some will always be updated, I'll start putting update notices whenever there are interesting developments. Anyway, as before, the page came about when we decided we had enough MvC2 content to make a website, also, there are a few things I've wanted to shed more light on that are going on in the MvC2 community. Which brings me to my next topic.

Since the 'about' section was removed (more like never completed), I'll include it right here, the main goal of the site is to become kind of like the American version of the Meikyousisui site. Which means this place will have videos and various kinds of MvC2 information. Eventually most if not all of Joo's MvC2 information will be translated and mirrored here. The second goal for the site is to become an 'everything-mvc2-page', and since Preppy is allowing me to use his server for this site, I figured I would bring exposure to a lot of the information and files which include but are not limited to: art, sprite rips, changing music/character color information, videos, data, and anything else that fits the bill. Hopefully, this place becomes a nice jumping off point and reference site for people interested in MvC2. Again, most of the information and media is already on zachd, I'm just trying to give it more exposure. I'm not 100% where I want to draw the line on this place, so there might be random bits of media or information here and there, hopefully I'll have it somewhat organized. Finally, thanks again to ZachD/Preppy for letting me build this page, hosting, filming, and pretty much single-handedly keeping the MvC2 community alive!

Updates

6/5/08

When it comes to the action-adventure genre, everyone knows that God of War is the king of the hill. Yet amid all the praise the series has received for its excellent level design and engaging storyline, its intricate combat engine always gets overlooked in relation to the Devil May Cry and Ninja Gaiden series. In reality, Kratos has just as much potential for stylish combos as Dante and Hayabusa. It simply hasn't been demonstrated properly ... until now!
In layman's terms: God of War II Combo Video by Maj and I. The video can be found in the Media section under the "Other Games" section. The lower quality version can be found on youtube and Vimeo. Also, I finished the transcript for the video.

4/11/08

New table in the Data section that show which DHCs are unblockable from unique supers such as Dhalsim's Yoga Strike or Sabretooth's Super Berserker Claw.

3/29/08

I finished and uploaded another table I had been working on that shows information about the dashes and air dashes in MvC2. I don't want to explain how each table can be useful in someway for each update I make, so I won't. Anyway, the page can be found at here.

3/27/08

I finished a table that shows the minimum frames before being able to DHC every super in the game. I've also added a table that Vidness made that groups everyone's fastest normals in one table. The information was extracted using joo's table from a long time ago that shows how much start-up each character's normals have.The only real value to this can only be obtained once there is more understanding about the engine. Knowing how to use data like this is more crucial than the data itself. The MvC2 Data section can be found here.

Also, Maj has recently put up 2 articles that discuss interesting occurances among the community and ways of thinking shared by combo video people. It's worth mentioning that he is not afraid of using Thesaurus.com. The articles can be found in this page under the "- Combos -" section.

3/9/08

Dj-b13 uploaded the MPG versions of Chapter 52 - Morrigan and Chapter 53 - Storm. They can be found in his page.

3/3/08

Big news in the world of color editing! Eidrian finally released his palette variant document which contains all the extras and information for every character's palette. The document can be found here!. The other document showed how to edit the characters that required extra changes in their palette to display correctly in a match. So now, the next goal is to have screen shots for all the palette variants in the game for every character. Then the next goal would be to have an automated PalMod that will automatically fill out the tedious extras for everyone and create image dumps in PNG form for everything. Hopefully that's not too much to ask. If you want to help, contact me or SuupaBuu. I've also been thinking of how I'm going to update the colors page, I've decided to stockpile color codes for like 2 weeks (maybe more?) then make one big update to the color pages.

2/29/08

Major update to the Media section. I added a page that takes you to the search results for the contents in Zach's server which contain various types of matches that he has in his "fulllist.txt". Hopefully this will make it easer to find matches that you're looking for since it pretty much lists everything that's on his site. There's no way this update is going to be reflected in the Flash version of the Media page 'cause that's just too much.

2/28/08

New Tricks of the Trade Chapter (53 - Storm) up on the flash version of the Media page (link to youtube page). The higher quality AVI should be uploaded really soon.

2/24/08

Finally did a significant update to the site. I filled out the flash version of the media section which can be found here. Also added more small clips to the normal page (which the flash page reflects), I should mention that most of the clips on this site are going to be X264 (sorry Zach), so you'll have to get the codec to be able to play them on your PC or use VLC player. I'm also planning a huge update in the MvC2 data section. The reason for that is there aren't that many sites that have a lot of information about the game detailed and organized which creates a problem. Indeed there are a lot of sites that have various information (good info, too) but they're really disorganized and whatnot. So to fix the problem I'm going to try to explain the engine in detail in the way that joo did on his site and bring all the data that is scattered out there into one place. I've been meaning to do that for a while but I never had a good reason to, but now that I do (secret) I might. I'm not promising anything at this point though, WSS.

2/11/08

I updated some of the character color code pages. I just realized how tedious it is to do updates for that stuff. If more people have good colors they want to submit, let me know on AIM or SRK and I'll eventually update the according pages.
I should also mention that even though the Media --> Flash page isn't updated, I still have a youtube account that's pretty well organized, as does Dj-b13.

2/07/08

I'm thinking of doing some grunt work for SuupaBuu's MvC2 color editing program (information about the program and the exe can be found here). The plan was naming some image files so that they can be placed in the exe and used as reference pictures while editing the character's extra palettes. There is a lot of redundant grunt work that will most likely be split up among a bunch of people that are willing to help so message me or Suupabuu for more information. Also, with the help of TS and ComboMasher I was able to finish a small project that will show people's colors. The page is here, if people want to contribute their colors message me on AIM or SRK.

Next up, Risunomeijin from SRK offered his help for the translation project. Hopefully things progress in that area. Finally, there are some Japanese matches of joo and his friends playing MvC2. The matches can be found here

1/12/08

Vega Omega is no longer in the group due to school and other personal matters. It was fun while it lasted! :^(.

1/7/08

Finally made the page public after adding information to parts of the site.


12/7/07

Finished the new look for the webpage and filled out sections.



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