Please check back regularly for updates. There are typically several updates per week. Please do hit me up if you encounter issues/concerns/confusion. I recommend using the latest non-beta version, but the beta versions usually have new/improved stuff. The PalMod guides can be found here.
Version 1.69: Indexed PNG export! When you export an indexed PNG from PalMod, that can be drag and dropped onto your friend's PalMod app to share those colors. Bleach Dark Souls, KOF03, and SF3:4rd support. Consolidate some core code. Flexible alpha for Unknown Game mode. Updated sprites.
Since 1.22 way back in 2008: Added support for about 39 new games (plus their variants); support for SIMM-based rips of Jojos, MvC2, and SFIII3; "Unknown Game" mode for ROM exploration; global color picker (press CTRL+SHIFT+V to have PalMod paste whatever color your mouse cursor is over); Windows 10 Color Picker Power Toy paste support; new sprites, high DPI support, new palettes for most games, large palette support, 16 color per line support, multisprite export work, IPS patch output, Unicode, faster and uses less memory, important bug fixes especially for MvC2-Dreamcast. Please do not use 1.22: it is old and buggy. You want the latest non-beta version.
Name Last modified Size Description
Parent Directory -
PalMod-1.69beta11a.rar 2020-12-02 14:50 24M SF3 simm xcopy
PhotoshopACTs.rar 2020-09-12 22:47 1.3K Sprite capture tools
ReadMe.html 2020-12-01 23:43 20K Same as in the RAR
Version History.html 2020-11-23 16:10 18K Same as in the RAR
bonus/ 2020-08-09 09:53 - Couple random extras
obsolete/ 2020-12-02 14:48 - Out of date versions