Please check back regularly for updates. There are typically several updates per week. Please do hit me up if you encounter issues/concerns/confusion. I recommend using the latest non-beta version, but the beta versions usually have new/improved stuff. The PalMod guides can be found here.

Current Version:
Version 1.78 beta: New palettes. Fix crash when editing Extras section for SF3NG / 2I / 3S.

Version 1.77: New support for BlazBlue: Central Fiction (Steam), Capcom vs SNK 1 Millennium Fight (NAOMI), Fatal Fury 2 (Neo-Geo), Galaxy Fight: Universal Warriors (Neo-Geo), Guilty Gear: Dust Strikers (DS), Hokuto no Ken (PS2, Fist of the North Star), Hyper Street Fighter 2, King of Fighters '98 Easy Combo King, King of Fighters '98 Mix, King of Fighters '98 Plus Final Edition, King of Fighters '99 Evolution Ultra Remix, Mighty Warriors, P4AU (Steam), Sengoku BASARA X (PS2), boss hack ROMs for Vampire: The Night Warriors and Waku Waku 7. Fix for MvC2-Dreamcast support. Support for HPL and CFPL (BBCF-only) palette files. 3S: we now update the HUD and Judgement portraits to match your main palette changes. You also only need to update Gill Glow Left 1 and we'll generate the other 23 palettes needed. New palettes and previews.

The ZIP and the EXE version contain the exact same files. The EXE includes a normal Nullsoft installer if you like that and is smaller.

Since 1.22 way back in 2008: Added support for about 150 new games (plus their variants); indexed PNG export so that your PNGs contain the palette data; support for SIMM-based rips of Jojos, MvC2, and SFIII; "Unknown Game" mode for ROM exploration; global color picker (press CTRL+SHIFT+V to have PalMod paste whatever color your mouse cursor is over); Windows 10 Color Picker Power Toy paste support; new sprites, high DPI support, 24/32 bit color support; new palettes for most games, large palette support, support for more color formats, 16 color per line support, multisprite export work, IPS patch output, Unicode, faster and uses less memory, secondary (connected) palette processing for more games (MSH, MSHVSF, MVC, and XMVSF), and important bug fixes especially for MvC2-Dreamcast. Please do not use 1.22: it is old and buggy. You want the latest non-beta version.

      Name                    Last modified      Size  Description
Parent Directory - PalMod-1.77u.exe 2022-08-02 13:34 91M mighty warriors 2022-08-02 13:34 107M mighty warriors PalMod-1.78beta02.exe 2022-08-10 16:13 91M sf3 extras bug PhotoshopACTs.rar 2021-03-08 13:34 1.7K Sprite capture tools ReadMe.html 2022-07-31 01:13 61K Same as in the ZIP Version History.html 2022-08-10 10:13 25K Same as in the ZIP bonus/ 2021-09-09 21:28 - Couple random extras obsolete/ 2022-07-21 19:59 - Out of date versions