MVC2 Data / Anotak Data / Iron Man

Iron Man

Attack Data

attack numberDamageHitReactionBlockFlagsHitstunOrPushback??DamageTypeUndizzyHitstopunk06KDDurationJuggleXJuggleYunkFlags0aHitsparkunk0cImpactSoundunk0eunk0funk10unk11flagsunk13unk14unk15InvincibilityTimeunk17unk18unk19unk1aunk1bunk1craw dataaddress
LP4AirAttackHitstun01Normal410100249112Light410201200000000000010A5C0
MP7RegularHitstun02Normal211160269128Medium820401400000000000010A5DC
FP1312903Normal1102402612128Heavy12405062660000000100010A5F8
LK4AirAttackHitstun01Normal41010025896Light410202200000000000010A614
MK7RegularHitstun02Normal211160261096Medium8204069700000000000010A630
RH126503Normal110240011128Heavy123050310NoYBoost, Launcher000000100010A64C
cLP3AirAttackHitstun09Normal4101002411112Light410203200000000000010A668
cMP765010Normal21016006128Medium82040360NoYBoost000000000010A684
cFP13128011Normal110240287128Heavy1230507100000000400010A6A0
cLK4AirAttackHitstunBlockLow9Normal410100248112Light410203800000000000010A6BC
10 cMK7SweepKDBlockLow10Normal21116829564Medium82010067680000000000010A6D8
11 cRH9FlipReset011Normal1112402610112Heavy12303241420000000100010A6F4
12 jLP4AirAttackHitstunBlockHigh1Normal110100313112Light41020450NoYBoost000000000010A710
13 jMP7AirAttackHitstunBlockHigh2Normal110160313128Medium820407374NoYBoost000000000010A72C
14 jFP13AirAttackHitstun02Normal112320234128Heavy123060470FlyingScreenTrigger000000100010A748
15 jLK4AirAttackHitstunBlockHigh1Normal1101000896Light41020490NoYBoost000000000010A764
16 jMK7AirAttackHitstunBlockHigh2Normal11016026496Medium41040510NoYBoost000000000010A780
17 jRH13AirAttackHitstunBlockHigh2Normal112320204128Heavy123060530FlyingScreenTrigger000000100010A79C
1813AirAttackHitstun02Normal112240303128Heavy123060551290000000100010A7B8
1913AirAttackHitstun02Normal112320204128Heavy12306057130FlyingScreenTrigger000000100010A7D4
201365BlockHigh2Normal11224008128Heavy1230605900000000100010A7F0
2112AirAttackHitstunBlockHigh2Normal11216030496Medium82040270NoYBoost000000600010A80C
278FlipReset011Normal11124302610112Heavy1230204200000000100010A8B4
28 dfRH1265ChipDamageA3Normal010240011128Heavy123040310Unknown02, NoYBoost, Launcher000000100010A8D0
3216QuickBackKDUnknownThrowRelated0Normal41620152614128Light127600000000000000010A940
3316QuickBackKDUnknownThrowRelated0Normal41620152115128Light127600000000000000010A95C
3416QuickBackKDUnknownThrowRelated0Normal41620152515128Light127600000000000000010A978
484128ChipDamageA1Normal01016153010128LaserLight12170148788NoYBoost1000252800010AB00
493128ChipDamageA9Normal01016153010128LaserLight121704133135NoYBoost1000182800010AB1C
509128ChipDamageA, ChipDamageC3Fire010160298128Special12303010500100000400010AB38
5112130ChipDamageA, ChipDamageC1Normal016161538128Special12170100820NoYBoost100003200010AB54
522QuickBackKDChipDamageBNoMeterGain11Normal011602515128LaserLight12180908182Unknown02, NoYBoost1013006300010AB70
536RegularHitstunChipDamageA1Normal01016153010128LaserLight1217008788NoYBoost100002800010AB8C
544RegularHitstunChipDamageA1Normal01016153010128LaserLight1217008788NoYBoost100002800010ABA8
554194ChipDamageBNoMeterGain1Normal0101603011128LaserLight1218080970NoYBoost1013006300010ABC4
563194ChipDamageBNoMeterGain9Normal0101603011128LaserLight1218080970Unknown02, NoYBoost1013006300010ABE0
574194ChipDamageBNoMeterGain2Normal0101603011128LaserLight1218080970NoYBoost1013006300010ABFC
583194ChipDamageBNoMeterGain10Normal0101603011128LaserLight1218080970Unknown02, NoYBoost1013006300010AC18
5912130ChipDamageA, ChipDamageC1Normal010161538128Special12170100830NoYBoost100003200010AC34
6012130ChipDamageA, ChipDamageC1Normal010161538128Special12170100810NoYBoost100003200010AC50
61165ChipDamageBNoMeterGain1Normal00240285128Special1210100980NoYBoost, CantKill1013000300010AC6C
631074ChipDamageA3Normal010100311096Special8120901170Unknown02, NoYBoost, FlyingScreenTrigger100000600010ACA4
664RegularHitstunChipDamageA1Normal01016153010128LaserLight1217008788NoYBoost100002800010ACF8
711076ChipDamageA3Normal042402812128Special1218641006266NoYBoost000000200010AD84

Animation Data

Animation Group 0 (0x00): "walking & standing stuff". 10 animations
Animation Group 1 (0x01): "jumping". 12 animations
Animation Group 2 (0x02): "dashing". 4 animations
Animation Group 3 (0x03): "crouching". 3 animations
Animation Group 4 (0x04): "turning around". 2 animations
Animation Group 5 (0x05): "blocking". 8 animations
Animation Group 6 (0x06): "airblocking". 3 animations
Animation Group 7 (0x07): "standing punches". 3 animations
Animation Group 8 (0x08): "standing kicks". 3 animations
Animation Group 9 (0x09): "crouching punches". 3 animations
Animation Group 10 (0x0A): "crouching kicks". 3 animations
Animation Group 11 (0x0B): "air punches". 8 animations
Animation Group 12 (0x0C): "air kicks". 7 animations
Animation Group 13 (0x0D): "hitstun related? 1". 35 animations
Animation Group 14 (0x0E): "hitstun related? 2". 1 animations
Animation Group 15 (0x0F): "throwing?". 5 animations
Animation Group 16 (0x10): "hitstun related? 3". 22 animations
Animation Group 17 (0x11): "wakeup related". 4 animations
Animation Group 18 (0x12): "intro". 11 animations
Animation Group 19 (0x13): "outro". 3 animations
Animation Group 20 (0x14): "command normals?". 9 animations
Animation Group 21 (0x15): "specials?". 14 animations
Animation Group 22 (0x16): "specials?". 3 animations
Animation Group 23 (0x17): "specials?". 35 animations
Animation Group 24 (0x18): "specials?". 5 animations
Animation Group 25 (0x19): "specials?". 1 animations
Animation Group 26 (0x1A): "specials?". 18 animations
Animation Group 27 (0x1B): "special: animations/overlays". 10 animations

Other Data

NameConverted ValueRaw DataNotes
Damage Scaling100%20Higher means more damage taken, Lower means less damage taken
Forward Walk Speed50300Converted by * (5/3) / 256
Backward Walk Speed-4.166667FD80Converted by * (5/3) / 256
Normal Neutral Jump X Velocity00000Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Y Velocity28160B00Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Gravity-120FF88Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Unknown00000
Normal Forward Jump X Velocity-768FD00Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Y Velocity28160B00Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Gravity-120FF88Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Unknown00000
Normal Back Jump X Velocity7680300Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Y Velocity28160B00Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Gravity-120FF88Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Unknown00000
Normal Neutral SJ X Velocity00000Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Y Velocity46081200Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Gravity-128FF80Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Unknown00000
Normal Forward SJ X Velocity-2048F800Does not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Y Velocity46081200Does not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Gravity-128FF80Does not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Unknown00000
Normal Back SJ X Velocity41601A0Does not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Y Velocity46081200Does not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Gravity-128FF80Does not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Unknown00000