MVC2 Data / Anotak Data / Shuma-Gorath

Shuma-Gorath

Attack Data

attack numberDamageHitReactionBlockFlagsHitstunOrPushback??DamageTypeUndizzyHitstopunk06KDDurationJuggleXJuggleYunkFlags0aHitsparkunk0cImpactSoundunk0eunk0funk10unk11flagsunk13unk14unk15InvincibilityTimeunk17unk18unk19unk1aunk1bunk1craw dataaddress
LP4AirAttackHitstun01Normal41080245112Light4502013000000000000F19E0
MP7RegularHitstun02Normal14160268128Medium8604018000000001000F19FC
FP1312903Normal1102402612128Heavy121805020000000001000F1A18
LK4AirAttackHitstun01Normal41010025596Light4902021000000000000F1A34
MK76502Normal21016001196Medium8100402728NoYBoost, Launcher0000001000F1A50
RH4FlipReset02Normal15240269128Heavy1211020303300000002000F1A6C
cLP4AirAttackHitstun09Normal410100248112Light4502035000000000000F1A88
cMP3RegularHitstun09Normal210160298128Medium4602070000000001000F1AA4
cFP13129011Normal1102402610128Heavy121805038000000001000F1AC0
cLK4AirAttackHitstunBlockLow9Normal410100248112Light4902039000000000000F1ADC
10 cMK7FlipResetBlockLow10Normal21016829864Medium81004041000000001000F1AF8
11 cRH13FlipReset011Normal110240299112Heavy12110504213300000001000F1B14
12 jLP4RegularHitstunBlockHigh1Normal11010002112Light450204515000000000000F1B30
13 jMP7RegularHitstunBlockHigh10Normal11016001128Medium86040474800000001000F1B4C
14 jFP13129BlockHigh3Normal11024152010128Heavy12180605051FlyingScreenTrigger0000001000F1B68
15 jLK4RegularHitstunBlockHigh1Normal1101000596Light4902049000000000000F1B84
16 jMK7RegularHitstunBlockHigh2Normal1101600396Medium81004054000000001000F1BA0
17 jRH13RegularHitstunBlockHigh3Normal110240206128Heavy1211060620FlyingScreenTrigger0000001000F1BBC
187QuickBackKDBlockHigh2Normal10101611207128Medium1210090555300000002000F1BD8
1913129BlockHigh3Normal110240286128Heavy12180605657FlyingScreenTrigger0000001000F1BF4
254RegularHitstun010Normal110160298128Medium4602036000000001000F1C9C
3216QuickBackKDUnknownThrowRelated0Normal41600611128Light1225000000000000000F1D60
330QuickBackKDUnknownThrowRelated0Normal01600258128Light1276000000000000000F1D7C
3416QuickBackKDUnknownThrowRelated0Normal416001615128Light125000000000000000F1D98
3512QuickBackKDChipDamageA, UnknownThrowRelated0Normal01601201615128Light125000000000000000F1DB4
366566ChipDamageBNoMeterGain, UnknownThrowRelated0Normal016025014128Special1250000NoYBoost, IgnoresDamageScaling00280000000F1DD0
370QuickBackKDUnknownThrowRelated0Normal01600208128Light1276000000000000000F1DEC
482128ChipDamageA1Normal0200281128Special12655117001000004000F1F20
495128Unblockable, ChipDamageA2Normal08240283128Special126090117001000000000F1F3C
50465ChipDamageA10Normal0500304128Special4709069001000026000F1F58
51465ChipDamageA2Normal0500304128Special47190696901000026000F1F74
52465ChipDamageA2Normal0500304128Special12709069001000006000F1F90
53465ChipDamageA10Normal0500213128Special47090690NoYBoost1000026000F1FAC
54465ChipDamageA2Normal0500213128Special470906969NoYBoost1000026000F1FC8
55465ChipDamageA2Normal0500213128Special127090690NoYBoost1000006000F1FE4
568194ChipDamageA0Normal01600263128Special12609011411401000000000F2000
57065BlockHigh, ChipDamageBNoMeterGain3Normal0103230319128Special1270901270NoYBoost, NoComboCount, CantKill1000003000F201C
580RegularHitstunUnblockable, ChipDamageBNoMeterGain3Normal0000240128Special1200901220Unknown02, IgnoresDamageScaling, NoComboCount1000003000F2038
590RegularHitstunUnblockable, ChipDamageBNoMeterGain3Normal0000240128Special1200901240Unknown02, IgnoresDamageScaling, NoComboCount1000003000F2054
600RegularHitstunUnblockable, ChipDamageBNoMeterGain3Normal0000240128Special1200901260Unknown02, IgnoresDamageScaling, NoComboCount1000003000F2070
611074ChipDamageA3Normal010100311096Special8120901540Unknown02, NoYBoost, FlyingScreenTrigger1000002000F208C
62566ChipDamageBNoMeterGain10Normal01000276128Special47190690NoYBoost1000043000F20A8
63566ChipDamageBNoMeterGain10Normal11000265128Special47090690NoYBoost1000043000F20C4
64566ChipDamageBNoMeterGain2Normal1100003128Special470906969NoYBoost10290043000F20E0
65566ChipDamageBNoMeterGain2Normal11000284128Special470906969NoYBoost10290043000F20FC
664192ChipDamageA2Normal0500301128Special12709069001000022000F2118
674193ChipDamageA2Normal0500213128Special127090690NoYBoost1000022000F2134
68 dfRH765ChipDamageA2Normal01016001196Medium860402427Unknown02, NoYBoost, Launcher0000001000F2150
691076ChipDamageA3Normal042402812128Special12186490200NoYBoost0000001000F216C

Animation Data

Animation Group 0 (0x00): "walking & standing stuff". 8 animations
Animation Group 1 (0x01): "jumping". 12 animations
Animation Group 2 (0x02): "dashing". 4 animations
Animation Group 3 (0x03): "crouching". 3 animations
Animation Group 4 (0x04): "turning around". 2 animations
Animation Group 5 (0x05): "blocking". 8 animations
Animation Group 6 (0x06): "airblocking". 6 animations
Animation Group 7 (0x07): "standing punches". 3 animations
Animation Group 8 (0x08): "standing kicks". 3 animations
Animation Group 9 (0x09): "crouching punches". 3 animations
Animation Group 10 (0x0A): "crouching kicks". 3 animations
Animation Group 11 (0x0B): "air punches". 6 animations
Animation Group 12 (0x0C): "air kicks". 6 animations
Animation Group 13 (0x0D): "hitstun related? 1". 35 animations
Animation Group 14 (0x0E): "hitstun related? 2". 2 animations
Animation Group 15 (0x0F): "throwing?". 12 animations
Animation Group 16 (0x10): "hitstun related? 3". 22 animations
Animation Group 17 (0x11): "wakeup related". 4 animations
Animation Group 18 (0x12): "intro". 1 animations
Animation Group 19 (0x13): "outro". 3 animations
Animation Group 20 (0x14): "command normals?". 3 animations
Animation Group 21 (0x15): "specials?". 21 animations
Animation Group 22 (0x16): "specials?". 10 animations
Animation Group 23 (0x17): "specials?". 32 animations
Animation Group 24 (0x18): "specials?". 5 animations
Animation Group 25 (0x19): "specials?". 1 animations
Animation Group 26 (0x1A): "specials?". 1 animations
Animation Group 27 (0x1B): "special: animations/overlays". 1 animations

Other Data

NameConverted ValueRaw DataNotes
Damage Scaling112%24Higher means more damage taken, Lower means less damage taken
Forward Walk Speed6.6666670400Converted by * (5/3) / 256
Backward Walk Speed-5FD00Converted by * (5/3) / 256
Normal Neutral Jump X Velocity00000Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Y Velocity24320980Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Gravity-108FF94Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Unknown00000
Normal Forward Jump X Velocity-960FC40Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Y Velocity246409A0Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Gravity-108FF94Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Unknown60006
Normal Back Jump X Velocity10560420Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Y Velocity25600A00Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Gravity-108FF94Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Unknown-6FFFA
Normal Neutral SJ X Velocity00000Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Y Velocity40961000Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Gravity-100FF9CDoes not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Unknown00000
Normal Forward SJ X Velocity-1024FC00Does not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Y Velocity40961000Does not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Gravity-100FF9CDoes not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Unknown20002
Normal Back SJ X Velocity10240400Does not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Y Velocity40961000Does not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Gravity-100FF9CDoes not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Unknown-2FFFE