MVC2 Data / Anotak Data / Charlie (Nash)

Charlie (Nash)

Attack Data

attack numberDamageHitReactionBlockFlagsHitstunOrPushback??DamageTypeUndizzyHitstopunk06KDDurationJuggleXJuggleYunkFlags0aHitsparkunk0cImpactSoundunk0eunk0funk10unk11flagsunk13unk14unk15InvincibilityTimeunk17unk18unk19unk1aunk1bunk1craw dataaddress
LP4RegularHitstun01Normal410100244112Light45020600000000000072A00
MP7RegularHitstun010Normal210160296128Medium86040780000000100072A1C
FP13RegularHitstun03Normal110240264128Heavy127050900000000100072A38
LK4RegularHitstun09Normal41010024296Light490201400000000000072A54
MK7RegularHitstun02Normal21016026396Medium81004015620000000100072A70
RH13RegularHitstun03Normal110240284128Heavy121105018630000000100072A8C
cLP4RegularHitstun09Normal410100246112Light450202000000000000072AA8
cMP7RegularHitstun010Normal210160248128Medium860402100000000100072AC4
cFP1365011Normal1102403111128Heavy1270502223NoYBoost, Launcher000000100072AE0
cLK4RegularHitstunBlockLow9Normal410100248112Light490202400000000000072AFC
10 cMK7RegularHitstunBlockLow10Normal21016024864Medium8100403100000000100072B18
11 cRH13132BlockLow11Normal110249248112Heavy12110902500000000100072B34
12 jLP4AirAttackHitstunBlockHigh1Normal11010007112Light45020260NoYBoost000000000072B50
13 jMP7AirAttackHitstunBlockHigh2Normal11016005128Medium86040270NoYBoost000000100072B6C
14 jFP13AirAttackHitstunBlockHigh2Normal110240248128Heavy127060890NoYBoost, FlyingScreenTrigger000000100072B88
15 jLK4AirAttackHitstunBlockHigh1Normal1101000796Light49020280NoYBoost000000000072BA4
16 jMK7AirAttackHitstunBlockHigh2Normal1101600596Medium810040290NoYBoost000000100072BC0
17 jRH13AirAttackHitstunBlockHigh2Normal110240248128Heavy1211060300FlyingScreenTrigger000000100072BDC
1813RegularHitstun03Normal110240268128Heavy1270501300000000100072BF8
1913RegularHitstunBlockHigh2Normal11016026696Heavy8110501600000000100072C14
2013RegularHitstun011Normal11016026896Heavy8110501900000000100072C30
214AirAttackHitstunBlockHigh1Normal1101000696Light49020390NoYBoost000000000072C4C
3216FlipResetUnknownThrowRelated0Normal04015304128Light12700000000000000072D80
334QuickBackKDUnknownThrowRelated0Normal0160153110128Light12740000000000000072D9C
340QuickBackKDUnknownThrowRelated0Normal08015164128Light12510000000000000072DB8
35466UnknownThrowRelated0Normal08015012128Special12510617NoYBoost000000000072DD4
361666UnknownThrowRelated0Normal08015012128Special12570617NoYBoost000000000072DF0
4812128ChipDamageA3Normal04200284128Special127050320NoYBoost100000400072F40
5012128ChipDamageA3Normal04200284128Special127050320NoYBoost100000400072F78
5118FlipResetChipDamageA2Normal010200289128Special12114909091NoYBoost100000500072F94
5310FlipResetChipDamageA2Normal0102002811128Special1211290920NoYBoost100000500072FCC
5411FlipResetChipDamageA2Normal0102002811128Special1211290930NoYBoost100000500072FE8
554192ChipDamageBNoMeterGain2Normal06200275128Special1211090102104NoYBoost100000300073004
56866ChipDamageBNoMeterGain3Normal062002913128Special1211090102104NoYBoost100000300073020
571ExtendedCaptureShakeChipDamageBNoMeterGain3Normal010200240128Special1270901120NoYBoost, CantKill10000000007303C
651074ChipDamageA3Normal010100311096Special8120909798Unknown02, NoYBoost, FlyingScreenTrigger10000020007311C
664128ChipDamageA3Normal0102003010128Special127450100120NoYBoost100000500073138
684128ChipDamageA3Normal0102003010128Special127450100120NoYBoost100000500073170
693128ChipDamageBNoMeterGain3Normal06200310128Special1274901050NoYBoost10000030007318C
7018QuickBackKDChipDamageA2Normal0102002011128Special1211490108109NoYBoost, FlyingScreenTrigger1000005000731A8
7220QuickBackKDChipDamageA2Normal0102002011128Special12110901080NoYBoost, FlyingScreenTrigger1000005000731E0
735QuickBackKDChipDamageA2Normal0102002011128Special12110901090NoYBoost1000005000731FC
743ExtendedCaptureShakeChipDamageBNoMeterGain3Normal02200240128Special12110901619NoYBoost, CantKill100000300073218
754ExtendedCaptureShakeChipDamageBNoMeterGain11Normal02200240128Special12110901525NoYBoost, CantKill100000300073234
765QuickBackKDChipDamageBNoMeterGain2Normal010200273128Special1270901110NoYBoost, CantKill100000300073250
7712QuickBackKDChipDamageBNoMeterGain2Normal0320005128Special127090950NoYBoost, CantKill10000030007326C
782034ChipDamageBNoMeterGain3Normal0162002415128Special1211090160NoYBoost100000300073288
795128ChipDamageBNoMeterGain3Normal04200284128Special126090320NoYBoost1000063000732A4
805128ChipDamageBNoMeterGain11Normal04200284128Special126090320Unknown02, NoYBoost1000063000732C0
8115FlipResetChipDamageA2Normal2102002811128Special1211290920NoYBoost1000005000732DC
825QuickBackKDChipDamageA2Normal0102002811128Special1211290930NoYBoost1000005000732F8
835128ChipDamageA3Normal0102003010128Special127490100120NoYBoost100000500073314
841076ChipDamageA3Normal042402812128Special1286490130NoYBoost000000200073330
85 dfFP1365ChipDamageA11Normal0102403111128Heavy127040144145Unknown02, NoYBoost, Launcher00000010007334C
867RegularHitstunChipDamageBNoMeterGain11Normal40200244112Light45020600000000000073368

Animation Data

Animation Group 0 (0x00): "walking & standing stuff". 8 animations
Animation Group 1 (0x01): "jumping". 12 animations
Animation Group 2 (0x02): "dashing". 4 animations
Animation Group 3 (0x03): "crouching". 3 animations
Animation Group 4 (0x04): "turning around". 2 animations
Animation Group 5 (0x05): "blocking". 8 animations
Animation Group 6 (0x06): "airblocking". 3 animations
Animation Group 7 (0x07): "standing punches". 4 animations
Animation Group 8 (0x08): "standing kicks". 5 animations
Animation Group 9 (0x09): "crouching punches". 3 animations
Animation Group 10 (0x0A): "crouching kicks". 3 animations
Animation Group 11 (0x0B): "air punches". 6 animations
Animation Group 12 (0x0C): "air kicks". 6 animations
Animation Group 13 (0x0D): "hitstun related? 1". 35 animations
Animation Group 14 (0x0E): "hitstun related? 2". 1 animations
Animation Group 15 (0x0F): "throwing?". 4 animations
Animation Group 16 (0x10): "hitstun related? 3". 22 animations
Animation Group 17 (0x11): "wakeup related". 4 animations
Animation Group 18 (0x12): "intro". 1 animations
Animation Group 19 (0x13): "outro". 6 animations
Animation Group 20 (0x14): "command normals?". 9 animations
Animation Group 21 (0x15): "specials?". 26 animations
Animation Group 22 (0x16): "specials?". 4 animations
Animation Group 23 (0x17): "specials?". 7 animations
Animation Group 24 (0x18): "specials?". 5 animations
Animation Group 25 (0x19): "specials?". 1 animations

Other Data

NameConverted ValueRaw DataNotes
Damage Scaling100%20Higher means more damage taken, Lower means less damage taken
Forward Walk Speed5.8333330380Converted by * (5/3) / 256
Backward Walk Speed-5FD00Converted by * (5/3) / 256
Normal Neutral Jump X Velocity00000Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Y Velocity24320980Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Gravity-108FF94Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Unknown00000
Normal Forward Jump X Velocity-960FC40Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Y Velocity246409A0Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Gravity-108FF94Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Unknown00000
Normal Back Jump X Velocity10560420Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Y Velocity25600A00Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Gravity-108FF94Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Unknown-6FFFA
Normal Neutral SJ X Velocity00000Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Y Velocity43521100Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Gravity-100FF9CDoes not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Unknown00000
Normal Forward SJ X Velocity-1024FC00Does not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Y Velocity43521100Does not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Gravity-100FF9CDoes not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Unknown20002
Normal Back SJ X Velocity10240400Does not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Y Velocity40961000Does not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Gravity-100FF9CDoes not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Unknown-2FFFE