MVC2 Data / Anotak Data / Roll

Roll

Attack Data

attack numberDamageHitReactionBlockFlagsHitstunOrPushback??DamageTypeUndizzyHitstopunk06KDDurationJuggleXJuggleYunkFlags0aHitsparkunk0cImpactSoundunk0eunk0funk10unk11flagsunk13unk14unk15InvincibilityTimeunk17unk18unk19unk1aunk1bunk1craw dataaddress
LP3RegularHitstun09Normal410100244112Light4502060000000000007C8A0
MP6RegularHitstun010Normal210160296128Light8604080000000010007C8BC
FP10RegularHitstun03Normal1102403111128Light1270501013000000010007C8D8
LK4RegularHitstun09Normal41010024296Light49020160000000000007C8F4
MK7RegularHitstun010Normal21016026396Light810040180000000010007C910
RH965011Normal11116009128Light12110502421NoYBoost, Launcher00000010007C92C
cLP3RegularHitstun09Normal410100246112Light45020260000000000007C948
cMP5FlipReset010Normal21118014128Light86040280000000010007C964
cFP10RegularHitstun03Normal1102402411128Light127050310000000010007C980
cLK4RegularHitstunBlockLow9Normal410100248112Light49020330000000000007C99C
10 cMK6RegularHitstunBlockLow10Normal21016024864Light8100404139000000010007C9B8
11 cRH9132BlockLow11Normal110240248112Light12110100360000000010007C9D4
12 jLP3AirAttackHitstunBlockHigh1Normal11010006112Light45020430NoYBoost00000000007C9F0
13 jMP5AirAttackHitstunBlockHigh2Normal11016004128Light86040450NoYBoost00000010007CA0C
14 jFP7AirAttackHitstunBlockHigh2Normal110240238128Light1270604947NoYBoost, FlyingScreenTrigger00000010007CA28
15 jLK3AirAttackHitstunBlockHigh1Normal1101000696Light49020520NoYBoost00000000007CA44
16 jMK5AirAttackHitstunBlockHigh2Normal1101600496Light8100405654NoYBoost00000010007CA60
17 jRH7AirAttackHitstunBlockHigh2Normal118240248128Light12110606159FlyingScreenTrigger00000010007CA7C
189AirAttackHitstunBlockHigh10Normal110240238128Light12110606563FlyingScreenTrigger00000010007CA98
22 dfRH965ChipDamageA11Normal010240011128Light1270402421Unknown02, NoYBoost, Launcher00000010007CB08
3216QuickBackKDUnknownThrowRelated10Normal4102010221096Medium8604000000000000007CC20
3316QuickBackKDUnknownThrowRelated10Normal410200221096Medium8604000000000000007CC3C
488192ChipDamageA2Normal01024026496Special86050680NoYBoost10000040007CDE0
4910192ChipDamageA11Normal0624027696Special47590790NoYBoost10000040007CDFC
5010192ChipDamageA11Normal0624027696Special47590790Unknown02, NoYBoost10000040007CE18
514192ChipDamageA2Normal01024026496Special860501420NoYBoost10000050007CE34
524192ChipDamageA2Normal01024026496Special860501420NoYBoost10000050007CE50
578192ChipDamageA2Normal01024026496Special86050830Unknown02, NoYBoost10000050007CEDC
584129ChipDamageA2Normal062400896Special864509189Unknown02, NoYBoost10000010007CEF8
608192ChipDamageA3Normal01024023896Special87050630NoYBoost10000040007CF30
616194ChipDamageA3Normal0424027696Special47590790NoYBoost10000040007CF4C
626194ChipDamageA3Normal0424027696Special47590790Unknown02, NoYBoost10000040007CF68
633192ChipDamageBNoMeterGain9Normal01024026496Special86050990NoYBoost105000030007CF84
641194ChipDamageBNoMeterGain11Normal01024026496Special860901010Unknown02, NoYBoost105200430007CFA0
651194ChipDamageBNoMeterGain3Normal01024026496Special860901030Unknown02, NoYBoost105200430007CFBC
661194ChipDamageBNoMeterGain11Normal01024026496Special860901050Unknown02, NoYBoost105200430007CFD8
671194ChipDamageBNoMeterGain3Normal01024026496Special860901070Unknown02, NoYBoost105200430007CFF4
683194ChipDamageBNoMeterGain3Normal01024026496LaserLight860901090NoYBoost105200630007D010
693RegularHitstunChipDamageBNoMeterGain9Normal0124026496Special860901110NoYBoost104900030007D02C
70266ChipDamageBNoMeterGain3Normal0185003112128Special1270100118116Unknown02, NoYBoost, CantKill105200030007D048
722192ChipDamageA3Normal0424027296Special86420950Unknown02, NoYBoost10000040007D080
733RegularHitstunChipDamageBNoMeterGain10Normal0124026496Special860901110Unknown02, NoYBoost104900030007D09C
743192ChipDamageBNoMeterGain10Normal01024026496Special86050970Unknown02, NoYBoost105000030007D0B8
753192ChipDamageBNoMeterGain9Normal01024026496Special86050990Unknown02, NoYBoost105000030007D0D4
766194ChipDamageBNoMeterGain3Normal01024026496LaserLight860901090Unknown02, NoYBoost105200630007D0F0
776SpinningKDChipDamageBNoMeterGain11Normal01240301096Special860901110NoYBoost104900030007D10C
783192ChipDamageBNoMeterGain1Normal01024026496Special86050970NoYBoost105000030007D128
791074ChipDamageA3Normal010100311096Special812090730Unknown02, NoYBoost, FlyingScreenTrigger10000050007D144
801076ChipDamageA3Normal042402812128Special121264902421NoYBoost00000020007D160

Animation Data

Animation Group 0 (0x00): "walking & standing stuff". 10 animations
Animation Group 1 (0x01): "jumping". 12 animations
Animation Group 2 (0x02): "dashing". 4 animations
Animation Group 3 (0x03): "crouching". 3 animations
Animation Group 4 (0x04): "turning around". 2 animations
Animation Group 5 (0x05): "blocking". 8 animations
Animation Group 6 (0x06): "airblocking". 3 animations
Animation Group 7 (0x07): "standing punches". 3 animations
Animation Group 8 (0x08): "standing kicks". 3 animations
Animation Group 9 (0x09): "crouching punches". 3 animations
Animation Group 10 (0x0A): "crouching kicks". 3 animations
Animation Group 11 (0x0B): "air punches". 6 animations
Animation Group 12 (0x0C): "air kicks". 7 animations
Animation Group 13 (0x0D): "hitstun related? 1". 36 animations
Animation Group 14 (0x0E): "hitstun related? 2". 1 animations
Animation Group 15 (0x0F): "throwing?". 2 animations
Animation Group 16 (0x10): "hitstun related? 3". 22 animations
Animation Group 17 (0x11): "wakeup related". 4 animations
Animation Group 18 (0x12): "intro". 9 animations
Animation Group 19 (0x13): "outro". 9 animations
Animation Group 20 (0x14): "command normals?". 4 animations
Animation Group 21 (0x15): "specials?". 16 animations
Animation Group 22 (0x16): "specials?". 43 animations
Animation Group 23 (0x17): "specials?". 27 animations
Animation Group 24 (0x18): "specials?". 5 animations
Animation Group 25 (0x19): "specials?". 33 animations
Animation Group 26 (0x1A): "specials?". 33 animations
Animation Group 27 (0x1B): "special: animations/overlays". 44 animations

Other Data

NameConverted ValueRaw DataNotes
Damage Scaling137%2CHigher means more damage taken, Lower means less damage taken
Forward Walk Speed50300Converted by * (5/3) / 256
Backward Walk Speed-4.166667FD80Converted by * (5/3) / 256
Normal Neutral Jump X Velocity00000Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Y Velocity20480800Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Gravity-88FFA8Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Unknown00000
Normal Forward Jump X Velocity-640FD80Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Y Velocity20480800Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Gravity-88FFA8Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Unknown20002
Normal Back Jump X Velocity6400280Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Y Velocity20480800Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Gravity-88FFA8Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Unknown-2FFFE
Normal Neutral SJ X Velocity00000Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Y Velocity33280D00Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Gravity-64FFC0Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Unknown00000
Normal Forward SJ X Velocity-256FF00Does not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Y Velocity33280D00Does not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Gravity-64FFC0Does not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Unknown20002
Normal Back SJ X Velocity2560100Does not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Y Velocity33280D00Does not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Gravity-64FFC0Does not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Unknown-2FFFE