MVC2 Data / Anotak Data / Amingo

Amingo

Attack Data

attack numberDamageHitReactionBlockFlagsHitstunOrPushback??DamageTypeUndizzyHitstopunk06KDDurationJuggleXJuggleYunkFlags0aHitsparkunk0cImpactSoundunk0eunk0funk10unk11flagsunk13unk14unk15InvincibilityTimeunk17unk18unk19unk1aunk1bunk1craw dataaddress
LP5RegularHitstun01Normal410100244112Light450206400000000000011EA20
MP8RegularHitstun010Normal21116006128Medium8604065630000000000011EA3C
FP5RegularHitstun03Normal16240268128Heavy1270156600000000200011EA58
LK5RegularHitstun09Normal41010024496Light490206700000000000011EA74
MK8RegularHitstun02Normal21016026496Medium8100406800000000000011EA90
RH146503Normal112240308128Heavy12110506900000000100011EAAC
cLP5RegularHitstun09Normal410100283112Light450207400000000000011EAC8
cMP865010Normal211160011128Medium86050750NoYBoost, Launcher000000000011EAE4
cFP14RegularHitstun011Normal110240288128Heavy12703076770000000200011EB00
cLK5RegularHitstunBlockLow9Normal410100284112Light490207800000000000011EB1C
10 cMK865010Normal21116001164Medium810050790NoYBoost, Launcher000000000011EB38
11 cRH14SweepKDBlockLow11Normal112249268112Heavy12110908000000000200011EB54
12 jLP5AirAttackHitstunBlockHigh1Normal11010007112Light45020810NoYBoost000000000011EB70
13 jMP8AirAttackHitstunBlockHigh10Normal11016005128Medium86040820NoYBoost000000100011EB8C
14 jFP14AirAttackHitstunBlockHigh10Normal112320228128Heavy127060830FlyingScreenTrigger000000200011EBA8
15 jLK5AirAttackHitstunBlockHigh1Normal1101000796Light89020840NoYBoost000000000011EBC4
16 jMK8AirAttackHitstunBlockHigh2Normal11016029296Medium810040850NoYBoost000000000011EBE0
17 jRH5AirAttackHitstunBlockHigh1Normal11232021896Heavy811060860FlyingScreenTrigger000000200011EBFC
323QuickBackKDUnknownThrowRelated0Normal041015284128Light12600000000000000011EDA0
338FlipResetUnknownThrowRelated0Normal01630153110128Light127600000000000000011EDBC
344FlipResetChipDamageBNoMeterGain0Normal0102004196Medium860000CantKill000000000011EDD8
486192Unblockable, ChipDamageA3Normal0020026896Special870902300100000200011EF60
4912192ChipDamageA3Normal06200301196Special88050570NoYBoost104000100011EF7C
504FlipResetChipDamageA1Normal01020026296Special86090710NoYBoost107000200011EF98
515FlipResetChipDamageA1Normal08300262128Special128090710NoYBoost100000200011EFB4
524128ChipDamageA1Normal08300300128Special123020730Unknown02100000600011EFD0
533128ChipDamageA1Normal03300300128Special123040730Unknown02100000600011EFEC
541074ChipDamageA3Normal010100311096Special812090860Unknown02, NoYBoost, FlyingScreenTrigger100000100011F008
5510QuickBackKDChipDamageA3Normal06300288128Special1230100730NoYBoost100000600011F024
56665ChipDamageBNoMeterGain3Normal022000496Special86090880NoYBoost105000200011F040
57366ChipDamageBNoMeterGain2Normal042000396Special86040880Unknown02, NoYBoost105005200011F05C
58366ChipDamageBNoMeterGain2Normal042000396Special86090870NoYBoost105005200011F078
594129ChipDamageBNoMeterGain3Normal002000896Special86090700NoYBoost105000200011F094
6010FlipResetChipDamageA3Normal0620028896Special86090890NoYBoost105000100011F0B0
6110192ChipDamageA3Normal06300228128Special1212090890NoYBoost1050300100011F0CC
621076ChipDamageA3Normal142402812128Special12864100660NoYBoost000000200011F0E8
6315QuickBackKDChipDamageBNoMeterGain3Normal042403111128Special121701007000100000200011F104
64 dfFP865ChipDamageA10Normal01016001164Medium86040920Unknown02, NoYBoost, Launcher000000100011F120
6512QuickBackKDChipDamageA3Normal03300289128Special1230407300100000600011F13C
6610130ChipDamageA2Normal08380284128Special1250100710NoYBoost100000200011F158
6712130ChipDamageA3Normal08380285128Special1270100710NoYBoost100000200011F174
68 dfRH865ChipDamageA10Normal01016001164Medium810040930Unknown02, NoYBoost, Launcher000000200011F190
695128ChipDamageA1Normal083002410128Special1230107300100000600011F1AC
703128ChipDamageA1Normal03300306128Special123020730Unknown02100000600011F1C8

Animation Data

Animation Group 0 (0x00): "walking & standing stuff". 10 animations
Animation Group 1 (0x01): "jumping". 12 animations
Animation Group 2 (0x02): "dashing". 4 animations
Animation Group 3 (0x03): "crouching". 3 animations
Animation Group 4 (0x04): "turning around". 2 animations
Animation Group 5 (0x05): "blocking". 8 animations
Animation Group 6 (0x06): "airblocking". 4 animations
Animation Group 7 (0x07): "standing punches". 3 animations
Animation Group 8 (0x08): "standing kicks". 3 animations
Animation Group 9 (0x09): "crouching punches". 3 animations
Animation Group 10 (0x0A): "crouching kicks". 3 animations
Animation Group 11 (0x0B): "air punches". 6 animations
Animation Group 12 (0x0C): "air kicks". 6 animations
Animation Group 13 (0x0D): "hitstun related? 1". 36 animations
Animation Group 14 (0x0E): "hitstun related? 2". 1 animations
Animation Group 15 (0x0F): "throwing?". 4 animations
Animation Group 16 (0x10): "hitstun related? 3". 22 animations
Animation Group 17 (0x11): "wakeup related". 4 animations
Animation Group 18 (0x12): "intro". 1 animations
Animation Group 19 (0x13): "outro". 3 animations
Animation Group 20 (0x14): "command normals?". 5 animations
Animation Group 21 (0x15): "specials?". 20 animations
Animation Group 22 (0x16): "specials?". 6 animations
Animation Group 23 (0x17): "specials?". 18 animations
Animation Group 24 (0x18): "specials?". 5 animations
Animation Group 25 (0x19): "specials?". 1 animations
Animation Group 26 (0x1A): "specials?". 1 animations
Animation Group 27 (0x1B): "special: animations/overlays". 11 animations

Other Data

NameConverted ValueRaw DataNotes
Damage Scaling100%20Higher means more damage taken, Lower means less damage taken
Forward Walk Speed3.750240Converted by * (5/3) / 256
Backward Walk Speed-2.8125FE50Converted by * (5/3) / 256
Normal Neutral Jump X Velocity00000Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Y Velocity24320980Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Gravity-108FF94Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Unknown00000
Normal Forward Jump X Velocity-768FD00Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Y Velocity246409A0Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Gravity-108FF94Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Unknown60006
Normal Back Jump X Velocity5440220Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Y Velocity25600A00Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Gravity-108FF94Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Unknown-6FFFA
Normal Neutral SJ X Velocity00000Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Y Velocity43521100Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Gravity-100FF9CDoes not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Unknown00000
Normal Forward SJ X Velocity-1024FC00Does not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Y Velocity43521100Does not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Gravity-100FF9CDoes not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Unknown20002
Normal Back SJ X Velocity10240400Does not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Y Velocity43521100Does not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Gravity-100FF9CDoes not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Unknown-2FFFE