MVC2 Data / Anotak Data / Dr. Doom

Dr. Doom

Attack Data

attack numberDamageHitReactionBlockFlagsHitstunOrPushback??DamageTypeUndizzyHitstopunk06KDDurationJuggleXJuggleYunkFlags0aHitsparkunk0cImpactSoundunk0eunk0funk10unk11flagsunk13unk14unk15InvincibilityTimeunk17unk18unk19unk1aunk1bunk1craw dataaddress
LP4AirAttackHitstun01Normal41280258112Light450201500000000000011A2A0
MP7AirAttackHitstun02Normal212120258128Medium860402000000000000011A2BC
FP136503Electric1121602712128Heavy1270502500000000100011A2D8
LK4AirAttackHitstun09Normal4128025496Light490203000000000000011A2F4
MK76502Normal28120311196Medium810040310NoYBoost, Launcher000000000011A310
RH7AirAttackHitstun03Normal112160250128Heavy12110503300000000100011A32C
cLP4AirAttackHitstun09Normal41280258112Light450203900000000000011A348
cMP7RegularHitstun010Normal212120258128Medium860404100000000000011A364
cFP1365011Electric112160011128Heavy87050430NoYBoost, Launcher000000200011A380
cLK4AirAttackHitstunBlockLow9Normal41280247112Light490204500000000000011A39C
10 cMK7RegularHitstunBlockLow10Normal21212024764Medium8100404700000000000011A3B8
11 cRH13SweepKDBlockLow11Normal112165249112Heavy121101004900000000200011A3D4
12 jLP4AirAttackHitstunBlockHigh1Normal1128005112Light45020510NoYBoost000000000011A3F0
13 jMP7AirAttackHitstunBlockHigh10Electric11212004128Medium86040530NoYBoost000000000011A40C
14 jFP7192BlockHigh3Normal112160216128Heavy1217010930FlyingScreenTrigger000000800011A428
15 jLK4AirAttackHitstunBlockHigh1Normal112800596Light89020560NoYBoost000000000011A444
16 jMK7AirAttackHitstunBlockHigh2Normal11212028596Medium810040580NoYBoost000000000011A460
17 jRH13194BlockHigh10Normal14120241296Heavy811060810NoYBoost, FlyingScreenTrigger000000600011A47C
1813194BlockHigh10Normal14120261296Heavy811060880NoYBoost, FlyingScreenTrigger000000600011A498
257RegularHitstun011Normal1121602510128Heavy12110503800000000200011A55C
26 dfFP1365ChipDamageA11Electric012160011128Heavy87040430Unknown02, NoYBoost, Launcher000000200011A578
27 dfRH765ChipDamageA2Normal08120311196Medium810040310Unknown02, NoYBoost, Launcher000000000011A594
3216QuickBackKDUnknownThrowRelated10Normal016201528596Light86040000000000000011A620
3316FlipResetUnknownThrowRelated10Normal01620150796Light86040000000000000011A63C
3416QuickBackKDUnknownThrowRelated10Normal016201528596Light86040000000000000011A658
3516QuickBackKDUnknownThrowRelated10Normal08201516196Medium860400000010000000011A674
486129ChipDamageA3Normal010160303128Special8170309100100002200011A7E0
496129ChipDamageA3Normal010160303128Special8170309100100002200011A7FC
5014129ChipDamageA3Normal0101652613128Special12180908400100005800011A818
5114129ChipDamageA3Normal0101652613128Special12180908400100005800011A834
5214130ChipDamageA3Normal010165268128Special8180908400100005800011A850
5314130ChipDamageA3Normal010165268128Special8180908400100005800011A86C
543129ChipDamageA11Normal01030103110128Special128015950NoYBoost100000800011A888
553129ChipDamageA11Normal01030103110128Special128015950NoYBoost100000800011A8A4
565149ChipDamageBNoMeterGain3Normal0101610303128Special12170909100100004300011A8C0
571074ChipDamageA3Normal010100311096Special812090560Unknown02, NoYBoost, FlyingScreenTrigger100000600011A8DC
584128ChipDamageBNoMeterGain3Electric04200300128Special1280907678NoYBoost100006300011A8F8
5910129ChipDamageBNoMeterGain3Electric042003014128Special1280907678NoYBoost100006300011A914
604129ChipDamageBNoMeterGain3Normal0420006128Special128090790NoYBoost100008300011A930
6110129ChipDamageBNoMeterGain3Normal042003010128Special128090790NoYBoost100008300011A94C
621076ChipDamageA3Normal142402812128Special1280100250NoYBoost000000200011A968
636128ChipDamageA3Normal04160248128Special8170909700100000300011A984
644129ChipDamageBNoMeterGain3Normal010200012128Special128090740NoYBoost100000300011A9A0
658128ChipDamageBNoMeterGain3Normal04160248128Special81764909700100000300011A9BC

Animation Data

Animation Group 0 (0x00): "walking & standing stuff". 8 animations
Animation Group 1 (0x01): "jumping". 12 animations
Animation Group 2 (0x02): "dashing". 4 animations
Animation Group 3 (0x03): "crouching". 3 animations
Animation Group 4 (0x04): "turning around". 2 animations
Animation Group 5 (0x05): "blocking". 8 animations
Animation Group 6 (0x06): "airblocking". 3 animations
Animation Group 7 (0x07): "standing punches". 3 animations
Animation Group 8 (0x08): "standing kicks". 3 animations
Animation Group 9 (0x09): "crouching punches". 3 animations
Animation Group 10 (0x0A): "crouching kicks". 3 animations
Animation Group 11 (0x0B): "air punches". 6 animations
Animation Group 12 (0x0C): "air kicks". 6 animations
Animation Group 13 (0x0D): "hitstun related? 1". 35 animations
Animation Group 14 (0x0E): "hitstun related? 2". 1 animations
Animation Group 15 (0x0F): "throwing?". 6 animations
Animation Group 16 (0x10): "hitstun related? 3". 22 animations
Animation Group 17 (0x11): "wakeup related". 4 animations
Animation Group 18 (0x12): "intro". 2 animations
Animation Group 19 (0x13): "outro". 8 animations
Animation Group 20 (0x14): "command normals?". 8 animations
Animation Group 21 (0x15): "specials?". 7 animations
Animation Group 22 (0x16): "specials?". 9 animations
Animation Group 23 (0x17): "specials?". 25 animations
Animation Group 24 (0x18): "specials?". 5 animations
Animation Group 25 (0x19): "specials?". 5 animations
Animation Group 26 (0x1A): "specials?". 18 animations
Animation Group 27 (0x1B): "special: animations/overlays". 1 animations

Other Data

NameConverted ValueRaw DataNotes
Damage Scaling93%1EHigher means more damage taken, Lower means less damage taken
Forward Walk Speed3.750240Converted by * (5/3) / 256
Backward Walk Speed-3.333333FE00Converted by * (5/3) / 256
Normal Neutral Jump X Velocity00000Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Y Velocity23520930Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Gravity-120FF88Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral Jump Unknown00000
Normal Forward Jump X Velocity-768FD00Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Y Velocity23520930Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Gravity-120FF88Does not seem to scale linearly, we do not fully understand them yet
Normal Forward Jump Unknown00000
Normal Back Jump X Velocity7680300Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Y Velocity23520930Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Gravity-120FF88Does not seem to scale linearly, we do not fully understand them yet
Normal Back Jump Unknown00000
Normal Neutral SJ X Velocity00000Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Y Velocity40961000Does not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Gravity-100FF9CDoes not seem to scale linearly, we do not fully understand them yet
Normal Neutral SJ Unknown00000
Normal Forward SJ X Velocity-768FD00Does not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Y Velocity40961000Does not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Gravity-100FF9CDoes not seem to scale linearly, we do not fully understand them yet
Normal Forward SJ Unknown20002
Normal Back SJ X Velocity41601A0Does not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Y Velocity40961000Does not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Gravity-100FF9CDoes not seem to scale linearly, we do not fully understand them yet
Normal Back SJ Unknown-2FFFE