Please check back regularly for updates. There is usually about one update per month. Please do hit me up if you encounter issues/concerns/confusion. I recommend using the latest non-beta version, but the beta versions usually have new/improved stuff. The PalMod guides can be found here.

Current Version:
Version 1.79: Capcom Fighting Collection (Steam), Capcom Fighting Evolution (PS2), CvS2 (DC/PS2), Fight Fever (Neo-Geo), King of Fighters EX2: Howling Blood (GBA), Mortal Kombat (Arcade), MSHvSF (PSX), MvC1 (DC, PSX), Marvel vs Capcom Collection (Steam), Street Fighter 30th Anniversary Collection (Steam), SvC Chaos (Steam), Tekken Advance (GBA), XMvSF (PSX) support. New palettes and previews. Support for importing palettes from BMP and GIF files. Support for GPL palette files. Support for IMPL (BBTAG) import to BBCF. Better support for PS1 games using the quirky Semi-Transparent Mode. Moved the old "Check My Mix" MvC2 button to the Tools menu and improved it. MvC2: Improved supplemental palette generation for Colossus and Shuma Gorath. Made Firefox's broken drag and drop work right.

The ZIP and the EXE version contain the exact same files. The EXE includes a normal Nullsoft installer if you like that and is smaller. I build the 64bit version irregularly for people stuck using 64bit Windows emulation: hit me up if you particularly need a newer build of it.

Since 1.22 way back in 2008: Added support for about 200 new games (plus their variants); indexed PNG export so that your PNGs contain the palette data; support for SIMM-based rips of Jojos, MvC2, and SFIII; "Unknown Game" mode for ROM exploration; global color picker (press CTRL+SHIFT+V to have PalMod paste whatever color your mouse cursor is over); Windows 10 Color Picker Power Toy paste support; new sprites, high DPI support, 24/32 bit color support; new palettes for most games, large palette support, support for more color formats, 16 color per line support, multisprite export work, IPS patch output, Unicode, faster and uses less memory, secondary (connected) palette processing for more games (MSH, MSHVSF, MVC, SF3, and XMVSF), and important bug fixes especially for MvC2-Dreamcast. Please do not use 1.22: it is old and buggy. You want the latest non-beta version.

      Name                    Last modified      Size  Description
Parent Directory - PalMod-1.79.2326-64b..> 2024-11-26 17:28 128M PalMod-1.79.2326.exe 2024-11-26 17:28 108M sf3ng/2i fix PalMod-1.79.2326.zip 2024-11-26 17:28 127M same as in exe PalMod-1.79.termi2.zip 2024-11-29 00:35 129M PhotoshopACTs.rar 2021-03-08 13:34 1.7K Sprite capture tools ReadMe.html 2024-11-26 08:40 78K Same as in the ZIP Version History.html 2024-11-26 08:40 28K Same as in the ZIP bonus/ 2024-05-30 09:36 - Couple random extras obsolete/ 2023-07-14 11:10 - Out of date versions