| Audio cue | DC Content | DC/NAOMI
(Exported to WAV via DSFDTPK and foobar2000) | PS2
(Exported to WAV via PSound) | iOS | Collection
(Re-exported to WAV via A-Wave to fix encoding) | Collection note |
|---|---|---|---|---|---|---|
| snd_pl11_00 | (death) | |||||
| snd_pl11_01 | (light impact) | |||||
| snd_pl11_02 | (heavy impact) | |||||
| snd_pl11_03 | (light attack) | |||||
| snd_pl11_04 | (heavy attack) | |||||
| snd_pl11_05 | (heavy attack) | |||||
| snd_pl11_10 | "Come on!" | (Track Not Found) | ||||
| snd_pl11_15 | "I'm a member of S.T.A.R.S." | |||||
| snd_pl11_20 | (dog sound?) | |||||
| snd_pl11_21 | "Hold it" | |||||
| snd_pl11_22 | "Yes" | |||||
| snd_pl11_23 | "No" | |||||
| snd_pl11_24 | "You're finished" | |||||
| snd_pl11_25 | "What's that?" | |||||
| snd_pl11_30 | (sfx) | (Track Not Found) | ||||
| snd_pl11_31 | (sfx: beretta) | (Track Not Found) | ||||
| snd_pl11_32 | (sfx) |