Move
| How to
|
---|
Block
| B
|
Low/Crouching Block
| DB
|
Dash
| F,F
|
Reverse Dash
| B,B
|
Super Jump
| D,U or U after hitting w/ launcher
|
Long Jump
| Dash or Reverse Dash then UF or UB quickly
|
Air Block
| In air, hold B against attack
|
Advancing Guard
| while blocking, 2P (air)
|
Tech. Hit
| Perform a throw as you are thrown (air)
|
Rolling Recovery
| B,DB,D+P when knocked down
|
Player Assist Attack
| Assist button 1 or Assist button 2 (formerly Fierce or Roundhouse)
|
Switch Characters
| Jab+Short to switch to character 1, Fierce+Roundhouse to switch to character 2
|
Variable Counter (aka Alpha Counter)
| while blocking, B,DB,D+Assist 1 or Assist 2 (at Level 1, Assist used chooses which character switches in and counters)
|
Snapback Super
| QCF + Assist 1 or 2 (at Level 1, if hits, forces opponent's character to switch out)
|
Delayed Hyper Combo
| While your current character is doing a super, performing the movement for your next character's super will switch to them using that super
|
Variable Combination
| Assist 1 + Assist 2. Simultaneously bring up to three of your characters in to perform their supers. (at Level 1, each additional level brings in one more character up to the number of characters you have left)
|