Marvel vs Capcom 2: Data
This page contains various types of MvC2 data and information.
Nearly raw data |
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Page Name | Note |
MvC2 character data | Somewhat raw dump of the exact data used for the characters. Includes visualized hitboxes and hurtboxes. |
Processed data |
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Page Name | Note |
characterdefense.html | Lists the defense tiers |
dashingdata.html | Information about dashing |
dhctimes.html | List of DHC timings. |
fastestnormals.html | Fastest normal attack list for each character |
guardstiffness.html | Mandatory blocking frames before a character can jump or dash after blocking |
mashing.html | Different information regarding mashing. |
normaldamage.html | Damage list for normal attacks |
normaldurations.html | Duration list for normal attacks |
normal-startups.html | Startup list for normal attacks |
superjumpcancel.html | List of moves that can be Super jump canceled |
unblockabledhcs.html | List of Unblockable DHCs |
Joo's Unabridged MvC2 Data |
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Everything is in Japanese, so the description of the data may not be fully accurate. | |
Page Name | Description |
01_Combo.htm | Contains all his combo ideas that were obtained from collecting data. |
02_Skill1.htm | Has information for various types of engine properties and character-specific data |
03_Skill2.htm | Contains type of information as Skill1, however, there are some differences in the type of data. |
04_InputCommand.htm | The program pad sequences to his combos. |
05_Dummy.htm | Various types of information regarding dummy properties. |
06_Charctor.htm | Different types of character information. Has some info about their abilities. |
07_System.htm | Contains information about the MvC2 system as a whole. |